You'll fight more robust and more difficult parties of demonic creatures here, but nothing your party shouldn't be able to rather easily fell. Just be sure to search this room for any items you may want or need!į: This large room holds much of the same for you as many of the previous rooms did on this floor. Once the Abominations have overrun the Blood Mages, you can then kill the remaining Abominations off before heading to location F on the map. Stand back and let this fight run its course, unless you really, really want experience points, at which case you can get involved. A party of Blood Mages is going at it with a party of Abominations, and the Abominations are clearly winning the day. Instead of having to deal outright with a party of enemies, you'll actually find two parties of enemies fighting each other here. Feel free to talk to him at your leisure.Į: This tiny room will present you with a rather interesting sight. ![]() The bureau in the corner also has a character within it, a scared mage named Godwin. This room is absolutely rife with items, so thoroughly explore. ![]() ![]() You should know how to deal with these demonic foes by now - typically, the best course of action is to gang up on a single target at a time, while Wynne keeps the party healed from afar. As soon as you attempt to breach the room from the hallway, expect to be attacked by Shambling Corpses (haven't seen these easy-to-kill clowns in some time, now have ya!?) Once that party is killed, move into the room to draw out more Abomination-heavy parties. D: This larger room at location D is rife with enemies.
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